[Media] Scripting and hot reloading with Rust in Fyrox game engine - it is now possible to run your game inside the editor!

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  • Fyrox

    3D and 2D game engine written in Rust

  • It is still in development and there is a lot of work, but I think the results are pretty decent to share with the community. If you're interested of how it is working, then you could check "scripting" branch (https://github.com/FyroxEngine/Fyrox/tree/scripting) . The example in the video is "scripting" example. To run it, you need to build it first cargo build --package scripting and then run the editor using cargo run --package fyroxed --release and set the working directory to the scripting example folder.

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