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I believe that photon uses image internally which only provides the ability to overlay another image. The crate imageproc extends image and adds the draw_text method.
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Nutrient
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simple-game
A personal collection of windowing/graphics/game code to get started quickly on games and graphical applications
I have a somewhat naive version of this sort of system running via wgpu, but that's likely lower level than you'd want to go.
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Piet can render text. You can use Piet_common with the BitMapTarget to generate images Here is an example.
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It looks like you already found a solution and imageproc is out of date, but I'll plug an open source solution I had which accepts an image upload and adds [x intensifies] and makes the image shake, just in case it's useful as reference. https://github.com/JosephCatrambone/intensifies Looks really closely related to what you wanted? Maybe?
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CodeRabbit
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