What's the state of the art in self-hosted servers these days?

This page summarizes the projects mentioned and recommended in the original post on /r/wowservers

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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  • core

    Progressive Vanilla Core aimed at all versions from 1.2 to 1.12 (by vmangos)

  • https://github.com/vmangos/core for Vanilla

  • azerothcore-wotlk

    Complete Open Source and Modular solution for MMO

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • TrinityCore

    TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)

  • While anecdotes rarely can prove a point, here is my experience anyway to consider: Only a bit less than two months ago I stumbled into that brunolopes repack and tried it out wanting to try and tinker around a bit and it provided an easy start for doing so. Well, since then I studied and learned the internals, (already)[https://github.com/TrinityCore/TrinityCore/commit/fd7f48545ce76740065860c0963194c2a9e3e0e2] (posted)[https://github.com/TrinityCore/TrinityCore/commit/1901b45ef60dbaaa5df2923c6d94d06c8cde289b] (merged)[https://github.com/TrinityCore/TrinityCore/commit/dcfa3701807026b0cb43d450e10c3765e52b63ca] (fixes)[https://github.com/TrinityCore/TrinityCore/commit/b8059ec6e755a391bcbf951de81e205ede3cf553] to the TrinityCore-3.3.5 repo, (made new tools for the community)[https://model-changing.net/files/file/314-wow-335-patcher-custom-item-fix/], (fixed)[https://github.com/anzz1/lua-mod-skip-dk-starting-area] and (created)[https://github.com/anzz1/lua-mod-infinite-ammo] (some)[https://github.com/anzz1/lua-mod-starterpack] (additional)[https://github.com/anzz1/lua-mod-starterpack] (modules)[https://github.com/anzz1/lua-mod-auto-learn-skills] and (created new functionality for the Eluna scripting engine)[https://github.com/ElunaLuaEngine/Eluna/pull/412]. This all would probably have never happened without that easy plug-and-play repack which made the barrier of entry so low.

  • While anecdotes rarely can prove a point, here is my experience anyway to consider: Only a bit less than two months ago I stumbled into that brunolopes repack and tried it out wanting to try and tinker around a bit and it provided an easy start for doing so. Well, since then I studied and learned the internals, (already)[https://github.com/TrinityCore/TrinityCore/commit/fd7f48545ce76740065860c0963194c2a9e3e0e2] (posted)[https://github.com/TrinityCore/TrinityCore/commit/1901b45ef60dbaaa5df2923c6d94d06c8cde289b] (merged)[https://github.com/TrinityCore/TrinityCore/commit/dcfa3701807026b0cb43d450e10c3765e52b63ca] (fixes)[https://github.com/TrinityCore/TrinityCore/commit/b8059ec6e755a391bcbf951de81e205ede3cf553] to the TrinityCore-3.3.5 repo, (made new tools for the community)[https://model-changing.net/files/file/314-wow-335-patcher-custom-item-fix/], (fixed)[https://github.com/anzz1/lua-mod-skip-dk-starting-area] and (created)[https://github.com/anzz1/lua-mod-infinite-ammo] (some)[https://github.com/anzz1/lua-mod-starterpack] (additional)[https://github.com/anzz1/lua-mod-starterpack] (modules)[https://github.com/anzz1/lua-mod-auto-learn-skills] and (created new functionality for the Eluna scripting engine)[https://github.com/ElunaLuaEngine/Eluna/pull/412]. This all would probably have never happened without that easy plug-and-play repack which made the barrier of entry so low.

  • While anecdotes rarely can prove a point, here is my experience anyway to consider: Only a bit less than two months ago I stumbled into that brunolopes repack and tried it out wanting to try and tinker around a bit and it provided an easy start for doing so. Well, since then I studied and learned the internals, (already)[https://github.com/TrinityCore/TrinityCore/commit/fd7f48545ce76740065860c0963194c2a9e3e0e2] (posted)[https://github.com/TrinityCore/TrinityCore/commit/1901b45ef60dbaaa5df2923c6d94d06c8cde289b] (merged)[https://github.com/TrinityCore/TrinityCore/commit/dcfa3701807026b0cb43d450e10c3765e52b63ca] (fixes)[https://github.com/TrinityCore/TrinityCore/commit/b8059ec6e755a391bcbf951de81e205ede3cf553] to the TrinityCore-3.3.5 repo, (made new tools for the community)[https://model-changing.net/files/file/314-wow-335-patcher-custom-item-fix/], (fixed)[https://github.com/anzz1/lua-mod-skip-dk-starting-area] and (created)[https://github.com/anzz1/lua-mod-infinite-ammo] (some)[https://github.com/anzz1/lua-mod-starterpack] (additional)[https://github.com/anzz1/lua-mod-starterpack] (modules)[https://github.com/anzz1/lua-mod-auto-learn-skills] and (created new functionality for the Eluna scripting engine)[https://github.com/ElunaLuaEngine/Eluna/pull/412]. This all would probably have never happened without that easy plug-and-play repack which made the barrier of entry so low.

  • While anecdotes rarely can prove a point, here is my experience anyway to consider: Only a bit less than two months ago I stumbled into that brunolopes repack and tried it out wanting to try and tinker around a bit and it provided an easy start for doing so. Well, since then I studied and learned the internals, (already)[https://github.com/TrinityCore/TrinityCore/commit/fd7f48545ce76740065860c0963194c2a9e3e0e2] (posted)[https://github.com/TrinityCore/TrinityCore/commit/1901b45ef60dbaaa5df2923c6d94d06c8cde289b] (merged)[https://github.com/TrinityCore/TrinityCore/commit/dcfa3701807026b0cb43d450e10c3765e52b63ca] (fixes)[https://github.com/TrinityCore/TrinityCore/commit/b8059ec6e755a391bcbf951de81e205ede3cf553] to the TrinityCore-3.3.5 repo, (made new tools for the community)[https://model-changing.net/files/file/314-wow-335-patcher-custom-item-fix/], (fixed)[https://github.com/anzz1/lua-mod-skip-dk-starting-area] and (created)[https://github.com/anzz1/lua-mod-infinite-ammo] (some)[https://github.com/anzz1/lua-mod-starterpack] (additional)[https://github.com/anzz1/lua-mod-starterpack] (modules)[https://github.com/anzz1/lua-mod-auto-learn-skills] and (created new functionality for the Eluna scripting engine)[https://github.com/ElunaLuaEngine/Eluna/pull/412]. This all would probably have never happened without that easy plug-and-play repack which made the barrier of entry so low.

  • While anecdotes rarely can prove a point, here is my experience anyway to consider: Only a bit less than two months ago I stumbled into that brunolopes repack and tried it out wanting to try and tinker around a bit and it provided an easy start for doing so. Well, since then I studied and learned the internals, (already)[https://github.com/TrinityCore/TrinityCore/commit/fd7f48545ce76740065860c0963194c2a9e3e0e2] (posted)[https://github.com/TrinityCore/TrinityCore/commit/1901b45ef60dbaaa5df2923c6d94d06c8cde289b] (merged)[https://github.com/TrinityCore/TrinityCore/commit/dcfa3701807026b0cb43d450e10c3765e52b63ca] (fixes)[https://github.com/TrinityCore/TrinityCore/commit/b8059ec6e755a391bcbf951de81e205ede3cf553] to the TrinityCore-3.3.5 repo, (made new tools for the community)[https://model-changing.net/files/file/314-wow-335-patcher-custom-item-fix/], (fixed)[https://github.com/anzz1/lua-mod-skip-dk-starting-area] and (created)[https://github.com/anzz1/lua-mod-infinite-ammo] (some)[https://github.com/anzz1/lua-mod-starterpack] (additional)[https://github.com/anzz1/lua-mod-starterpack] (modules)[https://github.com/anzz1/lua-mod-auto-learn-skills] and (created new functionality for the Eluna scripting engine)[https://github.com/ElunaLuaEngine/Eluna/pull/412]. This all would probably have never happened without that easy plug-and-play repack which made the barrier of entry so low.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
  • Eluna

    Eluna Lua Engine © for WoW Emulators

  • While anecdotes rarely can prove a point, here is my experience anyway to consider: Only a bit less than two months ago I stumbled into that brunolopes repack and tried it out wanting to try and tinker around a bit and it provided an easy start for doing so. Well, since then I studied and learned the internals, (already)[https://github.com/TrinityCore/TrinityCore/commit/fd7f48545ce76740065860c0963194c2a9e3e0e2] (posted)[https://github.com/TrinityCore/TrinityCore/commit/1901b45ef60dbaaa5df2923c6d94d06c8cde289b] (merged)[https://github.com/TrinityCore/TrinityCore/commit/dcfa3701807026b0cb43d450e10c3765e52b63ca] (fixes)[https://github.com/TrinityCore/TrinityCore/commit/b8059ec6e755a391bcbf951de81e205ede3cf553] to the TrinityCore-3.3.5 repo, (made new tools for the community)[https://model-changing.net/files/file/314-wow-335-patcher-custom-item-fix/], (fixed)[https://github.com/anzz1/lua-mod-skip-dk-starting-area] and (created)[https://github.com/anzz1/lua-mod-infinite-ammo] (some)[https://github.com/anzz1/lua-mod-starterpack] (additional)[https://github.com/anzz1/lua-mod-starterpack] (modules)[https://github.com/anzz1/lua-mod-auto-learn-skills] and (created new functionality for the Eluna scripting engine)[https://github.com/ElunaLuaEngine/Eluna/pull/412]. This all would probably have never happened without that easy plug-and-play repack which made the barrier of entry so low.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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