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I'm getting into graphics programing with Rust, and very basic graphical apps spin up 50% of my CPU running through the software renderer. After reading through this GitHub thread I've ensured that Mesa is installed and up to date, but the older driver referenced in this article linked in the first post, which the accepted answer says is the solution, can no longer be located on the Intel website. Am I $#@!ed until Intel driver support catches up to this issue from nearly a year ago? Are there more troubleshooting steps I can take to try to get Mesa/OpenGL to use my GPU?