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I used aseprite for the pixel art, Tiled for level creation and editing, and love.js to port it to the web. This the second game I've made with Love2D. I originally fell in love with this framework during a game jam and haven't looked back since. This project took about 80 hours of work total, spread out over 2 months or so.
I used aseprite for the pixel art, Tiled for level creation and editing, and love.js to port it to the web. This the second game I've made with Love2D. I originally fell in love with this framework during a game jam and haven't looked back since. This project took about 80 hours of work total, spread out over 2 months or so.
I used aseprite for the pixel art, Tiled for level creation and editing, and love.js to port it to the web. This the second game I've made with Love2D. I originally fell in love with this framework during a game jam and haven't looked back since. This project took about 80 hours of work total, spread out over 2 months or so.