Alpha CubeWorld Multiplayer Issue

This page summarizes the projects mentioned and recommended in the original post on /r/CubeWorld

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • Cube-World-System-Time-Overflow-Fix

    Discontinued Fixes the cause of a series of bugs such as server connection issues and upside down particles.

  • ChrisMiuchiz made a mod that fixes this without needing to clear system uptime: https://github.com/ChrisMiuchiz/Cube-World-System-Time-Overflow-Fix Alpha modding is done using his mod launcher, which you can get (as part of a modpack of "essentials") from his reddit post here: https://www.reddit.com/r/CubeWorld/comments/bjya12/cube_world_essentials_modpack/ Personally, I highly recommend it, especially for the massive performance improvements. Technical explanation of this bug: This happens because it treats the value returned by the system function to get the time as signed, so after a certain amount of time (~24 days) it turns negative, leading to the game getting very confused about things which use the system time (including multiplayer, particle movement, and probably other stuff). The problem will actually fix itself if you leave the computer online long enough (twice as long as the time it took for the bug to start) for the time to overflow and return to positive, then later recur after ~24 days in a loop.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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