Simple, secure & standards compliant web server for the most demanding of applications
How does this fare compared to uWebSockets? https://github.com/uNetworking/uWebSockets
canonical libwebsockets.org networking library
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Minimal WebRTC datachannel server
There is this. It’s C++ but the API is simple and it works well, you don’t need to setup any extra ICE/TURN/STUN stuff either.
Highly scalable lockless multi-threaded C11 Linux WebSocket server with backend app plugin API
I wrote something similar, except instead of providing a library (which Libwebsockets already does a fine job of), I created a server/framework accepting shared objects as backend plugins running as dedicated threads interacting with spsc lockless ringbuffers. In other words, more or less the inverse of a library: https://github.com/wbudd/ringsocket
I haven't been putting much time into it anymore lately, but I intend to create a bunch of language bindings for it soon so you can write plugins in other languages too such as Python, C++, Rust, etc. Should be interesting.
Source for the TechEmpower Framework Benchmarks project
According to TechEmpower benchmark, C# and Java perform better in some tasks than C/C++ 
Even in categories where C/C++ are more performant, other languages are not that far behind.
If at all possible, we should not use memory unsafe languages for anything, especially something exposed as a server. No mater how careful you are, and with all the tooling available, majority of exploits in popular software happen due to memory unsafe languages.
C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
WhatsApp clone in React Native (using supabase & socket.io)
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Passing Blob to server and back to client?
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Ask HN: Building a multiplayer, offline-capable app in 2022 (like Figma, Linear)
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WebSocket Server in C
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