Is there a way to make tile based graphics in C with a light engine or no engine at all?

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  • dark

    C practice - basic roguelike in SDL2 that compiles both for desktop and Emscripten (by Zireael07)

  • I used it as a basis for my own "learn C" project - https://github.com/Zireael07/dark. The project got abandoned because I ran into weird memory issues, but at its core there is no engine, and the font is just a tilesheet so you could just take an actual spritesheet instead of one that has the font...

  • FLTK

    FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development

  • I've done this a couple of times. I think FLTK or SDL2 are your best options for lightweight "do it yourself" rendering. I've mostly used the former, but I'm not sure that it's best.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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