On the DirectX 11 announcement

This page summarizes the projects mentioned and recommended in the original post on /r/Guildwars2

Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
  • TeamFortress2

    Discontinued TF2 Source Code leaked on 22/4/2020

  • How do you feel about Team Fortress 2, whose source code was leaked last year? Seems like a pretty AAA game, with long development history, with the majority of its graphics still rooted in DX9, just like GW2. Grab it here, for example: https://github.com/TheAlePower/TeamFortress2

  • d912pxy

    DirectX9 to DirectX12 API proxy for Guild Wars 2

  • Though they also could do partial proxying of old calls into DX12 where it makes sense -- like https://github.com/megai2/d912pxy does now, but with more flexibility cause they can change crazy depth things to fix some visual issues :)

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
  • D3D11On12

    The Direct3D11-On-12 mapping layer

  • What do you think about https://github.com/microsoft/D3D11On12 ?

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts