Thoughts on monogame vs ebiten?

This page summarizes the projects mentioned and recommended in the original post on /r/monogame

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  • Raylib-cs

    C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

  • I use the C# port of Raylib. Raylib is an incredibly lightweight framework originally written in C, which also has an active Go port. Monogame seems too bloated for me which made me switch. Don't know about consoles, though.

  • raylib

    A simple and easy-to-use library to enjoy videogames programming

  • I use the C# port of Raylib. Raylib is an incredibly lightweight framework originally written in C, which also has an active Go port. Monogame seems too bloated for me which made me switch. Don't know about consoles, though.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • FontStashSharp

    C# port of https://github.com/memononen/fontstash

  • For fonts, you'll want to use https://github.com/rds1983/FontStashSharp.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts

  • Game engine/framework for x86

    2 projects | /r/gamedev | 16 Jun 2021
  • How to add graphics

    4 projects | /r/csharp | 9 Jan 2023
  • Help!

    2 projects | /r/csharp | 7 Jun 2022
  • GPU-accelerated particle simulations - What engines to use?

    3 projects | /r/csharp | 27 Apr 2021
  • Zig! Can you C?

    1 project | dev.to | 4 Apr 2024