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InfluxDB
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That said, in theory, hope isn't lost. For instance Starcraft 1 has BWAPI which is basically a memory injector into the Brood War client that lets you read the game at a much lower level (such as individual unit information) and relay the info in-game, as well as controlling things such as game speed so you can actually train at scale, as well as considerations for AI tournament play (such as configurations that prevent the AI from essentially having map hacks). I think it also has headless support now (no rendering needed). It's not going to ever be as good as first party support, especially since every time there's a patch they need to revise the injector to find the new locations, but it's pretty good.