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InfluxDB
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also i dont get why everyone is saying that this isn't the final version. he already made a PR https://github.com/ppy/osu/pull/13225 where he literally says that he "wouldn't mind to see it deployed as is". idk, seems to me that he's pretty much finished
The BIGGEST thing this rework adds, is it accounts for rhythmic complexity. Yeah fucking rhythm, in a rhythm game. Doubles, Triples, Quads, Quints, 6-tuplets, 7-tuplets, and greater are now all detected, by their uniform distance apart from eachother, and put into groups. The more often these groups change from one to another, the more TapPP they are worth.
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