Strange behavior from sega six button -- broken, fake, or previously unknown fixed bug?

This page summarizes the projects mentioned and recommended in the original post on /r/SEGAGENESIS

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  • md_controller_debug

    barebones rom for debugging weird controller signalling

    Now I've found a very interesting difference. On one of the two controllers, pressing B+C+X+Z caused the 240p test suite's controller test to freak out. Trying to figure out why, I quickly coded up this test ROM to see exactly what is going on.

  • SGDK

    SGDK - A free and open development kit for the Sega Mega Drive

    It appears that SGDK (and thus the 240p test suite) are using the wrong bits to detect 6 vs 3 button, issue here:

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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