Need solid UI Builder/Toolkit resources (documentation and tutorials)

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • UnityCsReference

    Unity C# reference source code.

  • you don't actually need to decompile.. the source code is here: https://github.com/Unity-Technologies/UnityCsReference

  • ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

  • A good IDE and knowledge of how to use it is def something worth investing in. I recently switched to rider and my day to day coding 'happiness' has gone up a bunch. But in case you don't end up getting Rider or VS on windows (which should have a free version?), there are tons of free alternatives for dead-simple decompilation, e.g. ilspy . Decompilation has def come in handy for me outside of unity's code... sometimes you just need to see what the third party code is doing.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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