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open_spiel
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
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WorkOS
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Anyway, I maintain OpenSpiel, a framework for RL in Games. We've had a Go API that we've been using internally for some time now and we just released it publicly, details here: https://github.com/deepmind/open_spiel/issues/541. It's super bare-bones at the moment but we hope to build it up if there's a community of Go users working on RL that would use it. We'll be adding some basic RL algorithms to it in the coming months.
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