I'm open-sourcing my game engine

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • moddio2

    HTML5 multiplayer game engine

  • Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev.

    We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games.

    I hope some of you guys will find this useful. Would love to hear feedback also. Thank you.

    Engine Demo: https://www.modd.io

  • µWebSockets

    Simple, secure & standards compliant web server for the most demanding of applications

  • They use (uWebSockets)[https://github.com/uNetworking/uWebSockets], which was written in C++, but has an interface to use in NodeJS. It's been really performant for me in my simple tests compared to other popular websocket libs that slow down fairly quickly.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • Or we could not encourage depending on a constantly-breached centralized “security” authority. https://hn.algolia.com/?q=okta

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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