Is version skipping a reasonable strategy to keep a split plugin's versions from going completely out of sync?

This page summarizes the projects mentioned and recommended in the original post on /r/bevy

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  • bevy-tnua

    A floating character controller for Bevy

  • I'm the author of the character controller plugin Tnua. My plugin currently uses Rapier, but I'm thinking of adding XPBD support. Tnua's architecture would easily support multiple physics backends (it's already decoupled to support both 2D and 3D versions of Rapier), but I'm afraid that every time Bevy upgrades I'll have to either wait for both Rapier and XPBD to upgrade or upgrade Tnua immediately when one of them upgrades, temporarily breaking support for the other.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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