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I could write a fairly useless program with nearly half the amount of lines!!:
https://github.com/egeozcan/gifDisco
Being able to write silly stuff because you can is immensely satisfying.
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InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
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For that you can go savor the archives of IOCCC : https://www.ioccc.org/
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Bookmarked! These look like amazing study projects; the kind one can copy and learn from. Quite like how they do it in art school. Each one of them looks like it solves a nontrivial problem, and edifies the reader on the basic contours/tenets of the problem/solution space.
I love this kind of stuff, because it shows one _can_ solve a pretty juicy problem with not that much code, honestly. Also because it suggests that the industrial-strength equivalent has a lot more in for use cases, corner cases, and/or optimisations that are not relevant for one's requirements (at least not yet, maybe not ever).
I aspire to write code like that. Useful, concise, but not obtuse. Some of my code is not as significant as those examples, and maybe falls short of my ideals, but it gets a lot done in well under 500 loc. e.g. my website maker in Bash [1] (hot-builds and hot-refreshes without JS), or the JS that drives text art animations for Hanukkah of Data [2].
[1] https://github.com/adityaathalye/shite is about 350 LoC counted this way (excluding the script containing HTML templates).
$ grep -E -v "^$|\\s?#" bin/{events,metadata,templating,utils,hotreload}.sh | wc -l
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Re the text editor, when I was writing an editor for my homemade CPU I used the one from this tutorial: https://viewsourcecode.org/snaptoken/kilo/index.html - it is 1000 lines of C.
I have diverged a bit from the tutorial because I didn't want syntax highlighting and I really wanted vi-style keybindings. Mine is at https://github.com/jes/scamp-cpu/blob/master/sys/kilo.sl (in my made-up programming language).
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