Finally Completed: My VR Avatar with Unified Expressions-based Lip, Tongue, and Eye Tracking. Seamless Shift to Smooth Viseme Animation when Speaking.

This page summarizes the projects mentioned and recommended in the original post on /r/VRchat

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub helps you find the best software and product alternatives
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  • VRCFaceTracking-Templates

    VRC Face Tracking Templates

  • Appreciate your kind words, and absolutely, there are resources to help you navigate this creative endeavor. If your anthro husky avatar is for VRChat, SRanipal shapekeys should suffice. If you're venturing into VTubing, I recommend incorporating ARKit blendshapes. If you have both in your toolkit, you'll be able to create Unified Expressions blendshapes, a task which shouldn't take more than an evening. These can then be animated in Unity with Adjerry91's VRCFaceTracking-Templates.

  • VRCEyeTracking

    OSC App to allow VRChat avatars to interact with eye and facial tracking hardware

  • I utilize the Varjo Aero VR-headset, backed by the VRCFT application for eye-tracking. A Vive Facial Tracker handles lip and tongue movements - it's snugly attached to the headset with a custom 3D-printed mount. Note, this setup does necessitate an extra USB-cable for the tether, making it a bit heavy for pulley-based cable management.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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Related posts

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    1 project | /r/VRchat | 6 May 2023
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  • Assuming face shapes will someday be on the VRCSDK Descriptor, what shapes should we be making for our characters? For example visemes in VRCSDK are sil, PP, FF, TH, and so on. What would the face shapes be named?

    1 project | /r/VRchat | 11 Feb 2023