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dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
You can also try SSDR (“Smooth Skin Decomposition with Rigid Bones”). Something like this: electronicarts/dem-bones - GitHub https://github.com/electronicarts/dem-bones can help you in getting your skeleton to automatically animate (and automatically weighting your geometry) when you supply an skeleton and an Alembic file. I’d try this option first. There are different implementations of this solver (SOuP, vastSolver, a recent addon in Blender), but if you are comfortable with dealing with the command line you should be able to get something running just with this.