Strolle: pretty lightning, 🌈 global illumination 🌈, 6D hashmaps, progress report with a dungeon scene!

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • bevy-hikari

    A Realtime Path Tracer for Bevy.

  • If you haven't seen it already, there's a bevy-hikari, which uses a software-based BVH instead of voxels https://github.com/cryscan/bevy-hikari

  • bevy

    A refreshingly simple data-driven game engine built in Rust (by JMS55)

  • I'm working on bevy_solari, my own crate that uses hardware raytracing https://github.com/JMS55/bevy/tree/solari/crates/bevy_solari/src

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    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • kajiya

    💡 Experimental real-time global illumination renderer 🦀

  • I'm also aware of https://github.com/EmbarkStudios/kajiya/, which has a pretty neat documentation:

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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