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If you haven't seen it already, there's a bevy-hikari, which uses a software-based BVH instead of voxels https://github.com/cryscan/bevy-hikari
I'm working on bevy_solari, my own crate that uses hardware raytracing https://github.com/JMS55/bevy/tree/solari/crates/bevy_solari/src
I'm also aware of https://github.com/EmbarkStudios/kajiya/, which has a pretty neat documentation:
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.