How to manage and provide common shaders in game engine

This page summarizes the projects mentioned and recommended in the original post on /r/opengl

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  • Villain

    2D/3D Game/Rendering Engine using OpenGL and SDL2 (by kaktusas2598)

  • I have been slowly working on 2D/3D game engine for almost a year now. It uses SDL2 for windowing/input, stb_image for texture loading, OpenGL for rendering. I use Cmake to build it. I was using learnopengl.com to learn OpenGL and have been doing this for a while now.

  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

  • I have been slowly working on 2D/3D game engine for almost a year now. It uses SDL2 for windowing/input, stb_image for texture loading, OpenGL for rendering. I use Cmake to build it. I was using learnopengl.com to learn OpenGL and have been doing this for a while now.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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