Introducing fnv_rs, a rust implementation of the fast FNV1a hashing algorithm with support for 32, 64, 128, 256, 512, & 1024 bit outputs

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  • fnv-rs

    Fowler–Noll–Vo hash function - including 32, 64, 128, 256, 512, & 1024 bit variants - written in Rust.

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    Empowering everyone to build reliable and efficient software.

  • Beyond that, it can also be really useful for catching bugs due to incorrect assumptions, just like with map seeding. That's why Rust now has -Zrandomize-layout to catch cases where code assumed that a Rust struct had a particular layout or even that any two different structs had the same layout.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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