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IshinFix
An ultrawide fix for Like a Dragon: Ishin! that removes pillarboxing and uncaps 30fps cutscenes.
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Seemed like a really weird thing to overlook when the previous games handled it without a problem, and I'd hypothesize and say that it's due to Unreal Engine being involved (and it's Steamworks API inclusion not being updated in three years). There was a mod called IshinFix that's still being used for unofficial ultrawide support (and FPS unlocked cutscenes) that also let you force PS prompts regardless if SteamInput is being used, but I'm glad that Sega actually listened and patched it in. That's still better than the support a lot of Japanese developers give their PC ports post-launch.
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