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TexTools-Blender
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
If you know how to mark seams such that UV Unwrap will flatten it without any stretching, you can then use Geometry Nodes to set the position of each vertex to its UV, but I'm not sure how to account for scale. An easier way might be to install the addon TexTools and use "Create UV Mesh" from the N panel
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