What kind of 3D models should AI generate which will help game developers assume that it's going to get better in the future to generate 3D art?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • SeamAwareDecimater

    Mesh simplification with UV's boundary preserved

  • But why? Nevermind that we have things like polychord collpase or seam-aware decimation, we have all the information we need to make informed collapsed in a half/radial-edge mesh already that are either solid or just knock it out of the park (polychord).

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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