WebSocket to TCP bridge for game servers? Alternative to websockify?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • websockify

    Websockify is a WebSocket to TCP proxy/bridge. This allows a browser to connect to any application/server/service.

  • Right now i'm using websockify as a WebSocket to TCP bridge and I was wondering if there's a better alternative that consumes less CPU resources.

  • websockify-c

    websockify without SSL support

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  • websockify-other

    Assorted ports of websockify code to other languages

  • websocketd

    Turn any program that uses STDIN/STDOUT into a WebSocket server. Like inetd, but for WebSockets.

  • I also used to use this (http://websocketd.com/) along with netcat(1) before just biting the bullet and writing my own websocket library for our server as we needed to scale up slightly.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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