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Websocketd Alternatives
Similar projects and alternatives to websocketd
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oil
Oils is our upgrade path from bash to a better language and runtime. It's also for Python and JavaScript users who avoid shell!
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Matomo
Empowering People Ethically with the leading open source alternative to Google Analytics that gives you full control over your data. Matomo lets you easily collect data from websites & apps and visualise this data and extract insights. Privacy is built-in. Liberating Web Analytics. Star us on Github? +1. And we love Pull Requests!
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yunohost
YunoHost is an operating system aiming to simplify as much as possible the administration of a server. This repository corresponds to the core code, written mostly in Python and Bash.
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PixiJS
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Oat++
🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.
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Cutelyst
A C++ Web Framework built on top of Qt, using the simple approach of Catalyst (Perl) framework.
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websocat
Command-line client for WebSockets, like netcat (or curl) for ws:// with advanced socat-like functions
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lithium
Easy to use C++17 HTTP Server with no compromise on performances. https://matt-42.github.io/lithium
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
websocketd reviews and mentions
- Ask HN: Tips to get started on my own server
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Pipexec – Handling pipe of commands like a single command
Somewhat related: https://github.com/joewalnes/websocketd
> websocketd is a small command-line tool that will wrap an existing command-line interface program, and allow it to be accessed via a WebSocket.
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Structured Logging with Slog
I hadn't even considered collecting traces/spans in this way yet, and have taken the approach of "stuff outputting logs in JSON format to stderr/local file". I usually end up writing a (temporary, structured) log message with the relevant span tags, but wouldn't it would be much better to run the actual trace/span code and be able to verify it locally without the ad-hoc log message?
The prototype I built is a web application that creates websocket connections, and if those connections receive messages that are JSON, log lines are added. Columns are built dynamically as log messages arrive, and then you can pick which columns to render in the table. If you're curious here's the code, including a screenshot: https://github.com/corytheboyd-smartsheet/json-log-explorer
With websockets, it's very easy to use websocketd (http://websocketd.com), which will watch input files for new lines, and write them verbatim as websocket messages to listeners (the web app).
To make the idea real, would want to figure out how to not require the user to run websocketd out of band, but watching good ol' files is dead simple, and very easy to add to most code (add a new log sink, use existing log file, etc.)
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Ask HN: WebSocket server transforming channel subscriptions to gRPC streams
* Additionally, client can stream data to the backend server (if bidirectional GRPC streams are used). I.e. client sends WebSocket messages, those will be transformed to GRPC messages by WebSocket server and delivered to the application backend.
As a result we have a system which allows to quickly create individual streams by using strict GRPC contract but terminating connections over WebSocket transport. So it works well in web browsers. After that no need to write WebSocket protocol, client implementation, handle WebSocket connection. This all will be solved by a suggested WebSocket server and its client SDKs.
The mechanics is similar to Websocketd (https://github.com/joewalnes/websocketd), but instead of creating OS processes we create GRPC streams. The difference from grpc-web (https://github.com/grpc/grpc-web) is that we provide streaming capabilities but not exposing GRPC contract to the client - just allowing to stream any data as payload (both binary and text) with some wrappers from our client SDKs side for managing subscriptions. I.e. it's not native GRPC streams on the client side - we expose just Connection/Subscription object to stream in both directions. GRPC streams used only for communication between WebSocket server and backend. To mention - grpc-web does not support all kinds of streaming now (https://github.com/grpc/grpc-web#streaming-support) while proposed solution can. This all should provide a cross-platform way to quickly write streaming apps due to client SDKs and language-agnostic nature of GRPC.
I personally see both pros and cons in this scheme (without concentrating on both too much here to keep the question short). I spent some time thinking about this myself, already have some working prototypes – but turned out need more opinions before moving forward with the idea and releasing this, kinda lost in doubts.
My main question - whether this seems interesting for someone here? Do you find this useful and see practical value?
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WebSocket to TCP bridge for game servers? Alternative to websockify?
I also used to use this (http://websocketd.com/) along with netcat(1) before just biting the bullet and writing my own websocket library for our server as we needed to scale up slightly.
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A library for exposing simple scripts? (Scripts As A Service)
Another option if you’re ready to implement the frontend part is https://github.com/joewalnes/websocketd which has the advantage of streaming the output of your script
- websocketd
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Show HN: How did I live without Pipe Watch?
Wanted to add websocketd [1]. It's an amazing tool to stream debugging logs to another system where you can build your webapps that accumulate alerts.
Use it only for debugging builds and not for production (obviously).
- Websocketd – It's like CGI, twenty years later, for WebSockets
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A note from our sponsor - WorkOS
workos.com | 18 Apr 2024
Stats
joewalnes/websocketd is an open source project licensed under BSD 2-clause "Simplified" License which is an OSI approved license.
The primary programming language of websocketd is Go.