Implementation of Cemuhook gamepad motion protocol.
Luckily after tons of searching I found a obscure bare-bones program with a whopping zero documentation called Pad Motion, which seems to be the ONLY mouse-to-motion solution for cemuhook. It works, but the sensitivity is way too high and the x axis is inverted. Unfortunately the program has absolutely no customizability, so you're stuck with what it gives you. Plus Yuzu has no ability to invert motion controls and MPR lacks the feature as well.
Implementation of Cemuhook gamepad motion protocol. (by NarikoNep)
I and u/NepuShiro were working on a fork of it on GitHub. It's done now, so here it is: https://github.com/NarikoNep/pad-motion
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