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Top 7 Rust Input Projects
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Project mention: Question: In your experience, is Helix always more snappy/responsive than Neovim? | /r/HelixEditor | 2023-12-08
I have this feeling with all rust apps using crossterm crate as their backend like GitUI for example
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Reciprocally, it's just amazing how much better AutoHotKey is at scripting the computer is than everything else is. The language was clearly never the reason why AHK persisted.
There's works like AutoPy (https://github.com/autopilot-rs/autopy) and AutoPilot-rs (https://github.com/autopilot-rs/autopilot-rs), but they offer like 1/100th the capabilities AHK does.
Personally I think this kind of computer-control is the perfect environment for teaching computing. Rather than writing apps or webapps, I feel like the idea of just writing code to do what you the user would do anyways, but better, is a fantastic introduction to computing & programming. In my ideal world, we'd have an EVE Online server that specifically re-enables the game-client's python interpretter (and periodically does total wipes), so folks can learn to program by scripting not just their desktop, but a complex & interesting game, via it's rich api.
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Reciprocally, it's just amazing how much better AutoHotKey is at scripting the computer is than everything else is. The language was clearly never the reason why AHK persisted.
There's works like AutoPy (https://github.com/autopilot-rs/autopy) and AutoPilot-rs (https://github.com/autopilot-rs/autopilot-rs), but they offer like 1/100th the capabilities AHK does.
Personally I think this kind of computer-control is the perfect environment for teaching computing. Rather than writing apps or webapps, I feel like the idea of just writing code to do what you the user would do anyways, but better, is a fantastic introduction to computing & programming. In my ideal world, we'd have an EVE Online server that specifically re-enables the game-client's python interpretter (and periodically does total wipes), so folks can learn to program by scripting not just their desktop, but a complex & interesting game, via it's rich api.
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WorkOS
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Rust Input related posts
- Somehow AutoHotKey is kinda good now
- Playing MPR with genuine mouse control!
- A cross platform input simulation crate
- Rust TUI libraries
- tui-input: Input handler for TUI projects (works with tui-rs)
- RustDesk | Opensource alternative to TeamViewer/AnyDesk
- Single Player Game With Behaviorai Combat
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Index
What are some of the best open-source Input projects in Rust? This list will help you:
Project | Stars | |
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1 | crossterm | 2,949 |
2 | enigo | 850 |
3 | autopy | 803 |
4 | autopilot-rs | 362 |
5 | console_engine | 210 |
6 | tui-input | 97 |
7 | pad-motion | 13 |