[Media] Advanced Animation - Root Motion - is a technique that transfers movement from the root bone of an animation, to the physical capsule itself, making the actual motion perfectly match with the animation. Got this working recently in Fyrox Game Engine (link to the repo is in comments)

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  • Fyrox

    3D and 2D game engine written in Rust

  • Link to the engine repo - https://github.com/FyroxEngine/Fyrox

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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