[Request] Implementation of DeepPhase: Periodic Autoencoders for Learning Motion Phase Manifolds

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  • AI4Animation

    Bringing Characters to Life with Computer Brains in Unity

  • Hi all, I've been around this scene since 2014 and we've seen some incredible mods over the years. If anyone is familiar with the AI scene recently, you may have came across a paper called DeepPhase which allows for fully procedural, unique animations in realtime. It's a long shot, but is anyone here familiar with the animation pipeline for Skyrim - and whether it would be even feasible to implement this paper into the game? This is just theorycrafting or spitballing an idea, but I'd love to have a discussion here!

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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