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2dimageto3dmodel
We evaluate our method on different datasets (including ShapeNet, CUB-200-2011, and Pascal3D+) and achieve state-of-the-art results, outperforming all the other supervised and unsupervised methods and 3D representations, all in terms of performance, accuracy, and training time.
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
As for the app, I feel like I have a really good and unique idea so I don't want to explain it very thoroughly, but essentially I want it to be available on my website and on the app store. Ideally, I want it to scale up and become something big, I feel the scalability for the idea is pretty good so I would hope it doesn't stay a small project. Another specificity that I feel is important is that I want to take a series of 2D images and turn it into a 3D model that can then be manipulated and deformed. There are libraries on GitHub for predictively turning a 2D image into a 3D render like here. I have a hunch this would be incredibly difficult and time-consuming to turn into an app, but I wonder if something like this could even be implemented in unity. I haven't used much GitHub really at all though, and I'm not even sure whether or not I could use someone's code like this on an app and then profit off of it legally, I'm just trying to understand all of this.
Looks like Polygonjs may interest you. (disclaimer, it's a super biased opinion since I'm the creator). But have a look at the official examples or https://twitter.com/polygonjs to get a sense of what it can do. Interacting with a 3D model is definitely super easy with it.