Ideas on achieving similar shader results in Blender? I believe this was made in C4D

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  • Malt

    Render framework for NPR.

  • It's pretty convoluted to use, and I don't know how you'd achieve something exactly like this, but I'd recommend checking out malt

  • btoa

    A community-developed Blender add-on for the Arnold renderer.

  • There is a plugin called Arnold for Blender (BtoA) but it would require a subscription to the renderer

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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