NVidia: GameStream End of Service Notification [~mid-February]

This page summarizes the projects mentioned and recommended in the original post on /r/Games

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  • Sunshine

    Self-hosted game stream host for Moonlight.

  • Meaning that even if we use Moonlight, we'd be affected by this. However, there's always Sunshine, which is the open server counterpart to Moonlight as the client. There's no reason either of these should no longer work.

  • moonlight-qt

    GameStream client for PCs (Windows, Mac, Linux, and Steam Link)

  • Meaning that even if we use Moonlight, we'd be affected by this. However, there's always Sunshine, which is the open server counterpart to Moonlight as the client. There's no reason either of these should no longer work.

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  • gamestream_launchpad

    Discontinued Optimized GameStream environment for launching all of your games.

  • I use gamestream launchpad to monitor Playnite fullscreen and automatically close gamestream when I exit it. I think I'll have to fork this for sunshine.

  • GlosSI

    Tool for using Steam-Input controller rebinding at a system level alongside a global overlay

  • Kinda does, I'm doing it with https://github.com/Alia5/GlosSI.

  • ViGEmBus

    Discontinued Windows kernel-mode driver emulating well-known USB game controllers.

  • To add on, if you want controller support, you likely need this (on amd at least) https://github.com/ViGEm/ViGEmBus/releases/latest

  • Moonlight-Switch

    Moonlight port for Nintendo Switch

  • Hm, this limitation is well documented. Are you sure you're not running at 8mbps? Even then, I still get quite a bit of frame delay.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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