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PresentMon
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Borderless for DX12 and Vulkan games has no input delay. In fact those APIs don't have exclusive fullscreen support anymore. Why would the engineers who designed those get rid of "exclusive fullscreen" support if it wasn't useful? In fact most new games which offer a "fullscreen" option are faking it, you can use PresentMon to see which DXGI presentation mode is being used.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.