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You're welcome! You got me interested now that I know piskel can be downloaded. From looking at their github pages I think the major diffrence is piskel is more for pixel sprites and pixelorama is more towards pixel art. https://github.com/piskelapp/piskel https://github.com/Orama-Interactive/Pixelorama
You're welcome! You got me interested now that I know piskel can be downloaded. From looking at their github pages I think the major diffrence is piskel is more for pixel sprites and pixelorama is more towards pixel art. https://github.com/piskelapp/piskel https://github.com/Orama-Interactive/Pixelorama
I'm not to knowledgeable in this area. Probably one is for gamedev and the other may not be. While looking around a bit more I just found out that Aseprite, the software OP uses, is open source. https://github.com/aseprite/aseprite From it's website it looks like it has alot of nice features.
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