Top 5 TypeScript Geometry Projects
-
umbrella
⛱ Broadly scoped ecosystem & mono-repository of 192 TypeScript projects (and 157 examples) for general purpose, functional, data driven development
-
SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Hi, I've ported a C# implementation of straight skeleton algorithm to TS for this specific purpose: https://github.com/StrandedKitty/straight-skeleton Though I don't think you should use it, it fails quite a lot on OSM data. I would suggest looking into the straight skeleton implementation in CGAL: https://doc.cgal.org/latest/Straight_skeleton_2/index.html It's in C++, and I've tried to run it in the browser using emscripten, but unfortunately I couldn't get it running. Also I've seen some people pointing out a problem with rounding modes: they seem to not work in WASM, and straight skeleton algorithm probably depends on them. So your best bet probably would be to just make a server that takes multipolygons as an input and produces straight skeletons using CGAL. There are also some other implementations in other languages but I think they are not as robust as CGAL.
TypeScript Geometry related posts
Index
What are some of the best open-source Geometry projects in TypeScript? This list will help you:
Project | Stars | |
---|---|---|
1 | umbrella | 3,213 |
2 | straight-skeleton | 37 |
3 | three-viewcube | 31 |
4 | curve-shortening-demo | 21 |
5 | react-cloud-letter | 2 |
Sponsored