Rust Hive Projects
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
Project mention: MQL – Client and Server to query your DB in natural language | news.ycombinator.com | 2024-04-07I should have clarified. There's a large number of apps that are:
1. taking info strictly from SQL (e.g. information_schema, query history)
2. taking a user input / question
3. writing SQL to answer that question
An app like this is what I call "text-to-sql". Totally agree a better system would pull in additional documentation (which is what we're doing), but I'd no longer consider it "text-to-sql". In our case, we're not even directly writing SQL, but rather generating semantic layer queries (i.e. https://cube.dev/).
I've looked at a number of implementations of the board game Hive, which uses a technically unbounded hexagonal layout. Most of them have read your article and really like the 3-axis cube system, usually with hash table representation. As the core of a minimax engine, this is very inefficient, so my engine uses a [wrapping 16x16 rhombus](https://github.com/edre/nokamute/blob/master/src/hex_grid.rs) in a packed 256-entry array. The adjacency operations are very fast, but I have yet to come up with a way to efficiently compute distance...
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