Top 8 Haskell Sdl2 Projects
Haskell bindings to the SDL2 libraryProject mention: Using Switch joy cons in glossy apecs game | reddit.com/r/haskell | 2021-12-24
Hmm you'd probably need to dig into the source to figure out what's going on. The SDL2 GameController API (bindings) works with joy cons, as an alternative.
A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.
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🌋 Endless runner gameProject mention: Codebase to study for learning Haskell | reddit.com/r/haskellquestions | 2021-11-17
Maybe not as simple as a basic game, but this game was featured on the Haskell subreddit quite a while back, and the code seems particularly clean and straightforward (domain specifics notwithstanding). Might still be worth checking out - https://github.com/jxv/dino-rush
An example application for sdl2.Project mention: Game | reddit.com/r/haskellgamedev | 2021-12-21
I suggest using sdl2 and build your own game loop. You can use my tiny snake clone as an example if that helps.
Haskell bindings to SDL2_image.
Haskell bindings to SDL2_mixer.
Haskell bindings to SDL2_gfx.
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Haskell library providing functions to use Cairo to draw on SDL textures and containing a Processing-style convenience drawing API.
Haskell Sdl2 related posts
What are some of the best open-source Sdl2 projects in Haskell? This list will help you:
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