zsnes
A maintained fork of ZSNES, a Super Nintendo emulator. The original project needs patches to build and is not maintained anymore: https://sourceforge.net/projects/zsnes/ (by xyproto)
jpdasm
Accurate and annotated disassembly of Zelda no Densetsu: Kamigami no Triforce (by spannerisms)
zsnes | jpdasm | |
---|---|---|
6 | 3 | |
111 | 21 | |
- | - | |
5.8 | 2.1 | |
26 days ago | 11 months ago | |
Assembly | Assembly | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
zsnes
Posts with mentions or reviews of zsnes.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-30.
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Understanding the x86's Decimal Adjust after Addition (DAA) instruction
I suspect that the most popular software using DAA that folks here have used would be emulators of old systems that had BCD mode, such as the SNES. For example, ZSNES uses it: https://github.com/xyproto/zsnes/blob/main/cpu/s65816d.inc#L...
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JavaScript and accessibility
Take ZSNES for example, apparently someone forked it and made it work on modern machines.
- ZSNES fork.
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Adding Save States to an Emulator
I checked it outThats an interesting technique, I'm all for learning some code archaeology! If you got anymore I'd love to learn more.
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Taking matters into my own hands, SNES on PSP.
ZSNES itself is GPLv2 and has an actively-maintained port to modern Linux, but it's still half ASM by weight.
- ZSNES fork
jpdasm
Posts with mentions or reviews of jpdasm.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-29.
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[ALttP] According to source code for ALttP, the devs gave the Cucco Attack a name "Cucco Summon Avenger"
The Windows ALTTP port was based on the work of kan (aka spannerisms). You can see his original alttp jp 1.0 disassembly here: https://github.com/spannerisms/jpdasm
- Zelda: A Link to the Past (SNES) re-implemented in C
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Zelda 64 has been fully decompiled, potentially opening the door for mods and ports
I know a Link to the Past has been disassembled. https://github.com/spannerisms/jpdasm
What are some alternatives?
When comparing zsnes and jpdasm you can also consider the following projects:
bsnes-hd - bsnes fork that adds HD video features
sm64-port - A port of https://www.github.com/n64decomp/sm64 for modern devices.
cemu_graphic_packs - Community Graphic Packs for Cemu
smt1dasm - Disassembly of Shin Megami Tensei J1.0 for the SNES
optromloader - IBM PC/Clone 8086+ floppy-loading of option roms.
nes-gg-disassembly - NES Game Genie disassembly
NGPGBA - This is a SNK Neogeo Pocket (Color) emulator for the Nintendo GBA.
snes9x2010 - Snes9x 2010. Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next). Rewritten in C and several optimizations and speedhacks.
snes9x - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator