zig-bootstrap
MacOSX-SDKs
zig-bootstrap | MacOSX-SDKs | |
---|---|---|
8 | 5 | |
332 | 2,485 | |
1.5% | - | |
7.1 | 0.0 | |
7 days ago | over 1 year ago | |
C | ||
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
zig-bootstrap
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Zig for Raspberry Pi 2 Model B
if you know what compiler target is used on your pi 2 you can probably get someone to cross compile it for you. https://github.com/ziglang/zig-bootstrap This should be reasonably easy to use.
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Compiling Zig with Low RAM (16GB)?
Use Zig Bootstrap, it is easier. And It should work on 16gb.
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compile zig based on llvm-14
you can cross compile for armv7a with zig-bootstrap
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Zig is now self–hosted by default
They have a project for maintaining this: https://github.com/ziglang/zig-bootstrap
- Looking into Zig
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[Discussion] I firmly believe a self hosted compiler is a huge security risk that *should not* be undertaken.
I think that's the purpose of the zig-bootstrap project. By having these dependencies installed: clang, llvm, python3, cmake (notice no zig) you end up with zig compiled.
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Zig 0.8.0 Released!
The current state is that they offer a repo with LLVM and the stage1 (C++) compiler, which should build on any system that can build LLVM (so any system with a modern C++ compiler and build tools). Or you can grab the upstream Zig code and build it against regular LLVM 12 yourself using an existing LLVM 12 clang/etc stack.
- Zig 0.8.0 Release Notes
MacOSX-SDKs
- PureDarwin
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Fig now supports JetBrains IDEs
We are making really good progress and will have a prototype in the next month or so. See the Github issues for Linux[1] and Windows[2]
[0] https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX10...
[1] https://github.com/withfig/fig/issues/34
[2] https://github.com/withfig/fig/issues/35
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I've collated and uploaded a load of Xcode SDKs on GitHub
Ah, really? :/ I was only trying to help as I’ve needed some in the past and the repos I’ve found before have been up for years (eg https://github.com/phracker/MacOSX-SDKs) with no apparent issues, but may not have had the latest SDKs. I assume if Apple had an issue they’d contact me? Of course I’d remove it immediately if asked.
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Reverse-Engineering Apple Dictionary
Another approach for this is to explore the format through Apple's tools for building dictionaries – as they still provide a "Dictionary Development Kit" in Xcode's downloadable "Additional Tools" package (which has documentation for the XML format).
It turns out that dictionary bundles are entirely supported by system APIs in CoreServices! The APIs are private, but Apple accidentally shipped a header file with documentation for them in the 10.7 SDK [1].
[1] https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX10...
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Zig 0.8.0 Released!
You still need the target SDK extracted from XCode: https://github.com/phracker/MacOSX-SDKs
What are some alternatives?
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)
icu - The home of the ICU project source code.
live-bootstrap - Use of a Linux initramfs to fully automate the bootstrapping process
kui - A hybrid command-line/UI development experience for cloud-native development
badger - Keyboard firmware written from scratch using Nim
dictionary-api
gccrs - GCC Front-End for Rust
mold - Mold: A Modern Linker 🦠
tigerbeetle - A distributed financial accounting database designed for mission critical safety and performance. [Moved to: https://github.com/tigerbeetledb/tigerbeetle]
Xcode-Simulator-SDKs - iOS 8.0 -> 15.0 and watchOS 2.0 -> 8.0 simulator SDKs, taken from Xcode.