MacOSX-SDKs VS mold

Compare MacOSX-SDKs vs mold and see what are their differences.

MacOSX-SDKs

A collection of those pesky SDK folders: MacOSX10.1.5.sdk thru MacOSX11.3.sdk (by phracker)

mold

Mold: A Modern Linker 🦠 (by rui314)
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MacOSX-SDKs mold
5 179
2,485 13,226
- -
0.0 9.7
over 1 year ago 3 days ago
C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MacOSX-SDKs

Posts with mentions or reviews of MacOSX-SDKs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-01.

mold

Posts with mentions or reviews of mold. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-25.

What are some alternatives?

When comparing MacOSX-SDKs and mold you can also consider the following projects:

zld - A faster version of Apple's linker

wasmtime - A fast and secure runtime for WebAssembly

osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

chibicc - A small C compiler

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

gccrs - GCC Front-End for Rust

cargo-chef - A cargo-subcommand to speed up Rust Docker builds using Docker layer caching.

bevy - A refreshingly simple data-driven game engine built in Rust

tonic - A native gRPC client & server implementation with async/await support.

llfio - P1031 low level file i/o and filesystem library for the C++ standard

Cargo - The Rust package manager