zephyrus-sc2-parser
dinatra
zephyrus-sc2-parser | dinatra | |
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6 | 1 | |
37 | 415 | |
- | - | |
0.0 | 10.0 | |
12 months ago | over 2 years ago | |
Python | TypeScript | |
MIT License | MIT License |
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zephyrus-sc2-parser
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Show HN: Rust nom parsing Starcraft2 Replays into Arrow for Polars data analysis
This is insanely cool! Very impressed you managed to implement a full parser in Rust.
I implemented a basic one in Rust a while back: https://github.com/ZephyrBlu/rust-parser
And a full one in Python with a few bells and whistles ages ago: https://github.com/ZephyrBlu/zephyrus-sc2-parser
Don't maintain either of them though :(, and the Rust one is super rough.
SC2 is a very interesting area for data analysis, but at the same time I found it very challenging. There is so much nuance and inconsistency across games it can be really hard to do accurately do things like categorize builds or measure build timings.
The area I ended up focusing on was builds, and I feel like I did some interesting stuff there: https://sc2.gg/reports/top-openings-2022/.
I found personal statistics less interesting than aggregate statistics. Even pro games are very volatile, ladder games even more so. Extremely hard to get reliable signal out of them if you're trying to track things across games. Even simple things like Collection Rate are poor indicators without significant categorization work (Matchup, build, opponent build, etc).
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Tools for analyzing the meta: build play rate, build win rate and build trees
There is the sc2reader parser which has been around for a while, and I also have a Python parser.
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Predicting Match Win Probability using Game Statistics
Check out this guy's work, he tracks a lot of details. https://app.zephyrus.gg/login https://github.com/ZephyrBlu/zephyrus-sc2-parser
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How to get first job as swe: two cents from an "experienced" FANG engineer
This is one of the projects I've been working on for over a year: https://github.com/ZephyrBlu/zephyrus-sc2-parser.
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I Will Be Your Personal SC2 Analyst for $10
I love analyzing SC2. I wrote my own replay parser, I created a replay analysis site (FYI this is an old video) and I regularly post graphics of stats/analyses such as:
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Statistics about IEM Katowice 2021
This is the parser: https://github.com/ZephyrBlu/zephyrus-sc2-parser
dinatra
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Tools for analyzing the meta: build play rate, build win rate and build trees
Deno app using Dinatra for the backend (Very simple, most of the heavy lifting is done through indexing at parse-time)
What are some alternatives?
s2protocol-rs - Starcraft 2 Protocol Replay Reader
deno - A modern runtime for JavaScript and TypeScript.
mpq - Decoder/parser of Blizzard's MPQ archive file format
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rust-parser
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s2prot - Decoder/parser of Blizzard's StarCraft II replay file format (*.SC2Replay)
SimpleDating - Open-source, free-to-use, non-profit dating application.
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