Pi
Nim
Pi | Nim | |
---|---|---|
6 | 348 | |
59 | 16,158 | |
- | 0.5% | |
0.0 | 9.9 | |
about 2 months ago | 5 days ago | |
Python | Nim | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pi
- X Upgrade Modules stats
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Guide on how to get high stat X class mods.
https://github.com/zencq/Pi Unfortunately, zencq has been working overtime on NomNom, so several of the seed tables are outdated. Between his scheduled beta release and adjusting for 4.0 mechanics, it'll likely be a few weeks yet before he has a chance to bring his collection of every procedural item in the game back up to date.
- How do we turn off the new auto-save? This is a total nightmare feature for console starship min-max'ers.
- Have the missing piece? Name your price*! My completion compulsion is driving me nuts - I've been digging up bones for weeks and can only find these seven - need a different one to complete the row. (*in-game resources)
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For the save-editors out there, a list of the best seeds of X-Class mods
First, I found this github repository which has every single mod's stats based on its seed (the random number that's generated as you install it). This was good and all, but most of us don't need to know all 100,000 possible stat configurations - just the best 3-6 to install in main and tech inventory.
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Upgrade module seed finder
During my research I found out that the seeds are fixed between reloads and I found a project from someone who extracted all the items and their seeds from the game. Here is the git project I found (https://github.com/zencq/Pi). From this I downloaded the CSVs and imported the whole thing into a database.
Nim
- The search for easier safe systems programming
- 3 years of fulltime Rust game development, and why we're leaving Rust behind
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Top Paying Programming Technologies 2024
22. Nim - $80,000
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"14 Years of Go" by Rob Pike
I think the right answer to your question would be NimLang[0]. In reality, if you're seeking to use this in any enterprise context, you'd most likely want to select the subset of C++ that makes sense for you or just use C#.
[0]https://nim-lang.org/
- Odin Programming Language
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Ask HN: Interest in a Rust-Inspired Language Compiling to JavaScript?
I don't think it's a rust-inspired language, but since it has strong typing and compiles to javascript, did you give a look at nim [0] ?
For what it takes, I find the language very expressive without the verbosity in rust that reminds me java. And it is also very flexible.
[0] : https://nim-lang.org/
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The nim website and the downloads are insecure
I see a valid cert for https://nim-lang.org/
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Nim
FYI, on the front page, https://nim-lang.org, in large type you have this:
> Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula.
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Things I've learned about building CLI tools in Python
You better off with using a compiled language.
If you interested in a language that's compiled, fast, but as easy and pleasant as Python - I'd recommend you take a look at [Nim](https://nim-lang.org).
And to prove what Nim's capable of - here's a cool repo with 100+ cli apps someone wrote in Nim: [c-blake/bu](https://github.com/c-blake/bu)
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Mojo is now available on Mac
Chapel has at least several full-time developers at Cray/HPE and (I think) the US national labs, and has had some for almost two decades. That's much more than $100k.
Chapel is also just one of many other projects broadly interested in developing new programming languages for "high performance" programming. Out of that large field, Chapel is not especially related to the specific ideas or design goals of Mojo. Much more related are things like Codon (https://exaloop.io), and the metaprogramming models in Terra (https://terralang.org), Nim (https://nim-lang.org), and Zig (https://ziglang.org).
But Chapel is great! It has a lot of good ideas, especially for distributed-memory programming, which is its historical focus. It is more related to Legion (https://legion.stanford.edu, https://regent-lang.org), parallel & distributed Fortran, ZPL, etc.