community
oni2
community | oni2 | |
---|---|---|
9 | 42 | |
1,251 | 7,735 | |
- | 0.0% | |
0.0 | 0.0 | |
3 months ago | over 1 year ago | |
Python | Reason | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
community
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GPUI 2 is now in production – Zed
I'd love to try this, though the large number of projects that only support MacOS perplexes me. This excludes at least 80% of people with computers that would like to use your software and effectively limits it to a class of folk with money, creating a sort of nasty exclusivity to the software that does this when there doesn't seem to be a platform-limiting factor.
Their Windows Support Issue was opened on Jun 29, 2022 and the Linux one on the same day, so they're just under two years old. It seems that this isn't source-available right now either, though they mention they'll open source it at some point, but it prevents contributions toward this end too.
The websites this (https://github.com/zed-industries/community/issues/2197) list as the reason for blocking the other OSes though it's quite sparse and doesn't say much.
Genuine and non-argumentative question; why? Easier to focus on one platform for the purposes of achieving good stability before supporting more than one OS, or trying to get a userbase that is typically more willing to pay for your software? Investor pressure?
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Thoughts about Zed Editor
Most of this is public info btw. You can look at their hackernews/reddit announcement threads or https://github.com/zed-industries/community/issues/52
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Zed – A high-performance, multiplayer code editor written in Rust. Now in public beta
If anyone wants to express support for windows/linux support, go to https://github.com/zed-industries/community/issues/174 and give it a thumbsup.
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Zed, the new code editor from Atom developers, has entered open beta
https://github.com/zed-industries/community/issues/446
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v0.61.0 is out
* Added settings to customize the locations and names of journal files ([#479](https://github.com/zed-industries/feedback/issues/479), [#382](https://github.com/zed-industries/feedback/issues/382)).
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Neovim 0.8 Released
Zed and Helix are both pretty new.
There's demand for plugin frameworks/scriptability in both but neither of them support it yet. I fully understand why people who need to script their editor are sticking with [neo]vim/Emacs — there are very few other options at the moment.
https://github.com/zed-industries/feedback/issues/388
https://github.com/helix-editor/helix/discussions/3806
- Submit feedback for the private alpha of Zed code editor here
oni2
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We Have to Start Over: From Atom to Zed
It was onivim2. Iirc it was a one-man show, and stopped when funding dried up. I also hoped to see a a lot from it. Maybe the dev took too much work on his plate, with an unproven language with limited libraries?
https://github.com/onivim/oni2
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How VSCode made bracket pair colorization 10,000x faster
It's unfortunate that oni2 stopped development.
It had the promise of all the benefits of VS Code, but performance of a native app.
https://v2.onivim.io
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Reflections from 12 years of vim (ramble)
Yeah, https://github.com/onivim/oni2/issues/3811
- Onivim – The retro-futuristic modal editor
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VSCode-Neovim: Use embedded Neovim in VSCode without emulation
Onivim development has stopped, it is now abandonware: https://github.com/onivim/oni2/issues/3811#issuecomment-9103...
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VSCode with Neovim
It's MIT licensed now, so anyone could pick it up and continue work on it, but the original authors have basically stopped working on it. This GitHub issue was the last major news update.
- Onivim 2 – “Has the dev stopped?”
- Leap.nvim: Neovim’s Answer to the Mouse
- Neovim 0.8 Released
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HypeScript: Simplified TypeScript's type system in TypeScript's own type system
I never tried CoffeeScript since nobody pays me for it, though I am curious about ReasonML as an alternative, there's a Neovim front-end[0] coded in Reason that compiles natively[1], and supports existing VS Code plugins from the VSCodium plugin repository[2] which I still have yet to look at how the heck they pulled that bit off, but it is pretty interesting.
[0]: https://github.com/onivim/oni2#introduction
[1]: https://github.com/revery-ui/revery
[2]: https://open-vsx.org/
What are some alternatives?
darling - Darwin/macOS emulation layer for Linux
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.
CodeEdit - CodeEdit App for macOS – Elevate your code editing experience. Open source, free forever.
vscode-neovim - Vim mode for VSCode, powered by Neovim
neovimcraft - website that makes it easy to find neovim plugins
NvChad - Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.
put-cpptools-in-prison - solution for the cpptools victim
my-lunarvim-config - My config for LunarVim
helix - A post-modern modal text editor.
openvsx - An open-source registry for VS Code extensions
lapce - Lightning-fast and Powerful Code Editor written in Rust
doom-nvim - A Neovim configuration for the advanced martian hacker [Moved to: https://github.com/doom-neovim/doom-nvim]