yquake2
OpenLara
yquake2 | OpenLara | |
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59 | 59 | |
820 | 4,574 | |
1.7% | - | |
8.8 | 5.0 | |
6 days ago | 2 months ago | |
C | C | |
GNU General Public License v3.0 or later | BSD 2-clause "Simplified" License |
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yquake2
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'Quake II Enhanced' merges expansions with base game, introduces new mission packs AND added to to Luxtorpeda for Steam
u/d10sfan has added vkQuake2, Yamagi Quake II, Q2PRO and FTE QuakeWorld source ports for Quake II Enhanced and its mission packs to Luxtorpeda repo. Thanks to that, native Linux ports of the games can be played as Steam games.
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Jazz² Resurrection v2.0 introduced Nintendo Switch and FreeBSD support (engine reimplementation of Jazz Jackrabbit 2)
Jazz² Resurrection is an open-source engine reimplementation of 1998 platfomer classic Jazz Jackrabbit 2. Just like other source ports like QuakeSpasm, Yamagi Quake II, ioquake3 it requires original game data to run that can be purchased in GOG.
- What is a good source port of quake 2 and a good mod for quake 1 (other than arcane dimensions because i have played it)
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Steam Deck Experience for 90s/Early 2000s FPS games and CRPGs?
I have been enjoying the h*ck out of Quake II (the Yamagi version, not the Steam version).
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I'm new to visual studio and need to convert the game folder into a dll. can anybody give me instructions or a tutorial?
that prigraam alreasy has compiled releases https://www.yamagi.org/quake2/
- Step climber physics mechanic in quake ?
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Looking for singleplayer FPS games
Quake 2 (Yamagi mod supports Xbox controllers. Go here to download it.)
- Taking you guys advice
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Driver crash (black screen of death on primary monitor) upon entering full screen in some games across multiple graphics APIs
Quake II using the Yamagi/yquake2 source port (Vulkan)
- Yamagi Q2 updated to version 8.20, Quake 2 25th Anmniversary Edition
OpenLara
- What were some games that were released on both the PS1 and the 3DO
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"Is this real?" Creating a Self-Aware Lara Croft that Plays Tomb Raider
I didn't notice anything suspicious in his explanation of how the AI works, though he glosses over navigation. I assume he is using the OpenLara engine, in which case he easily has access to level geometry or other parts of the game at runtime that would normally be inaccessible. However when watching the AI play, I got the impression there was two much overlap between what the AI does and says. For example, based upon what I understand of the explanation of how the AI works, the part playing and the part talking are not interacting with each-other. Voice lines are simply generated based upon what is on screen and there is no true common intent behind the AI's actions and speech. This makes me suspect the entire video is simply a scripted imitation of AI.
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[REQUEST] I'm looking for mobile games that work like non-mobile games, mostly recommendations for something I could buy up-front, with no boring grinding or mtx, I just want to buy a game to play with no bs.
You can try source engine ports like xash3d diii4a Serious Sam Freedoom OpenLara Quad Touch and Source Engine
- OpenLara – open-source Tomb Raider engine
- Is it still playable?
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RG353P. Anybody got Tomb Raider 1 working in the Ports section of ArkOS?
It is, it’s the OpenLara engine, so it’s running native code rather than emulating the PSX version.
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I just got my first gba! any advice?
OpenLara
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Is there a way to play classic TRs with modern controls?
You can play it online here, the github link on the page also has a downloadable version that plays offline and works with the controller. http://xproger.info/projects/OpenLara/
- Found this pr in the twitter open source algorithm repo
- Tomb Raider 2 runs like trash
What are some alternatives?
vkQuake - Vulkan Quake port based on QuakeSpasm
lutris - Lutris desktop client
Q2RTX - NVIDIA’s implementation of RTX ray-tracing in Quake II
TR1X - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes
Quakespasm - Extra bloaty junk to modernise stuff a bit.
OpenGothic - Reimplementation of Gothic 2 Notr
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
TOMB5 - Tomb Raider: Chronicles Disassembly translated to C source code.
iortcw - Merge of ioquake3 features and fixes into RTCW code bases
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software