darkplaces
ironwail
darkplaces | ironwail | |
---|---|---|
7 | 34 | |
173 | 452 | |
0.6% | - | |
9.4 | 9.3 | |
3 days ago | 16 days ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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darkplaces
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Quake 1 (1996) turns 27 years old today
There are HD texture and lighting packs available for Darkplaces. Probably the closest you'll get. http://icculus.org/twilight/darkplaces/
- The Quake Revitalization/Retexturing Project is now archived at moddb
- Runequake with runebots, enjoy the show!
- which one???
- LadyHavoc's DarkPlaces Quake Modification is active again as of 10/2/2021!
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Quake Remaster Major Update 1 released
https://icculus.org/twilight/darkplaces/ got an update. It's alive again! :D
- How do you compile the source code for darkplaces?
ironwail
- Quake Brutalist Jam II
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Dear Bethesda, quit teasing and just make it happen already. Y'know you want to.
Late to the party, but, if you get a copy of Quake 1 off GoG and then update that with the Ironwail engine you'll have the most flexible setup ever.
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DOOM 1 & 2: Damn, It's Good to Be Back!
Give ironwail a try. Built off of Quakespasm so all the same features, but with 144fps support and added options to make the game even more authentic.
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What source ports are you using (Windows/Linux)?
Ironwail https://github.com/andrei-drexler/ironwail
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Quake 1 and expansions
Ironwail. The best all-around sourceport for the game, more authentic than the re-release with better mod support and more option customization.
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What's the best way to play Classic Quake
Ironwail. Best all around port.
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Good Source Port where I can play Quake I’s mission expansion packs?
+1 to Ironwail
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Ironwail 0.7.0 released
Download
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Install Ironwail on all the SBC's! (Dietpi)
Head to andrei drexler's ironwail github page and grab a source tarball or zip under 'releases' on the right.
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Need help setting the resolution
If you own the game on GOG, then you should be able to download the remaster version. Otherwise, you should get the old files and use a source port instead. The older version's executables are decades old, and not very compatible with modern OS. Ironwail is a good one. If you can't use it, fall back on Quakespasm.
What are some alternatives?
ezquake-source - main ezQuake source code base
vkQuake - Vulkan Quake port based on QuakeSpasm
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
vitaQuake - Port of Quake for Playstation Vita
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
Quakespasm - Extra bloaty junk to modernise stuff a bit.
raylib - A simple and easy-to-use library to enjoy videogames programming
darkplaces
tyrquake - Libretro port of Tyrquake (Quake 1 engine)
vkQuake2 - id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
quakespasm - QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.