ironwail
High-performance QuakeSpasm fork (by andrei-drexler)
vkQuake2
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4) (by kondrak)
ironwail | vkQuake2 | |
---|---|---|
34 | 4 | |
452 | 884 | |
- | - | |
9.3 | 7.4 | |
18 days ago | 2 months ago | |
C | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ironwail
Posts with mentions or reviews of ironwail.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-08.
- Quake Brutalist Jam II
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Dear Bethesda, quit teasing and just make it happen already. Y'know you want to.
Late to the party, but, if you get a copy of Quake 1 off GoG and then update that with the Ironwail engine you'll have the most flexible setup ever.
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DOOM 1 & 2: Damn, It's Good to Be Back!
Give ironwail a try. Built off of Quakespasm so all the same features, but with 144fps support and added options to make the game even more authentic.
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What source ports are you using (Windows/Linux)?
Ironwail https://github.com/andrei-drexler/ironwail
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Quake 1 and expansions
Ironwail. The best all-around sourceport for the game, more authentic than the re-release with better mod support and more option customization.
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What's the best way to play Classic Quake
Ironwail. Best all around port.
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Good Source Port where I can play Quake I’s mission expansion packs?
+1 to Ironwail
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Ironwail 0.7.0 released
Download
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Install Ironwail on all the SBC's! (Dietpi)
Head to andrei drexler's ironwail github page and grab a source tarball or zip under 'releases' on the right.
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Need help setting the resolution
If you own the game on GOG, then you should be able to download the remaster version. Otherwise, you should get the old files and use a source port instead. The older version's executables are decades old, and not very compatible with modern OS. Ironwail is a good one. If you can't use it, fall back on Quakespasm.
vkQuake2
Posts with mentions or reviews of vkQuake2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-22.
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So Quake 2 was my jam during high school, I want to play it again, but don’t have an RTX capable graphics card, what can I do?
You could try https://www.yamagi.org/quake2/ or https://github.com/kondrak/vkQuake2/releases
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Will Quake 2 come to modern systems like the first game did?
there are a few ports for that: - https://www.yamagi.org/quake2/ (imo decent) - https://github.com/kondrak/vkQuake2 (was a bit buggy when I tried it) - more: https://quake.fandom.com/wiki/List_of_Quake_II_Source_ports
- MESA-INTEL: warning: Ivy Bridge Vulkan support is incomplete
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Suggest me Some Games for My Low Budget PC : )
Quake 2
What are some alternatives?
When comparing ironwail and vkQuake2 you can also consider the following projects:
vkQuake - Vulkan Quake port based on QuakeSpasm
0ad - Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
vitaQuake - Port of Quake for Playstation Vita
Q2RTX - NVIDIA’s implementation of RTX ray-tracing in Quake II
Quakespasm - Extra bloaty junk to modernise stuff a bit.
mpp - Media Process Platform (MPP) module
darkplaces - Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
Qt5 - Qt 5 source code in addition to patches developed by CipSoft GmbH for use in the Tibia Client.
darkplaces
quakespasm - QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
doon-vk - Personal exploration of the Vulkan API