xml-mut
embassy
xml-mut | embassy | |
---|---|---|
4 | 70 | |
4 | 4,405 | |
- | 4.9% | |
3.8 | 9.9 | |
about 1 month ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xml-mut
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What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
This is exactly what I needed when implementing xml-mut :D I have used roxmltree instead and manipulated text directly. will try to rewrite it using Xot.
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Looking for someone to code with
I was developing a game with Bevy some time ago. But sadly have no time to contribute to it at this time. It still uses Bevy 0.9. Also, I have started some "thing (tm)" related to XML transformation. If that would be your jazz you could grab something like this and have a stab at it :).
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A simple XML mutation definition language resembling SQL
Hello dear people. So I have been developing this experiment of mine. it is a simple XML mutation definition language resembling SQL with a CLI to invoke it (something instead of unwieldy XSLT). I am not a top Rust dev just yet. So I would appreciate any feedback regarding the code base. Advice welcome! Further, I would like to know if you consider it useful. Should I invent this when again?
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What's everyone working on this week (17/2023)?
If I will find some time to spare will work on xml-mut. A simple XML mutation definition language resembling SQL.
embassy
- Embassy 在 Blue Pill 上的点灯案例
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Why choose async/await over threads?
thanks. looked that up. for the curious: https://embassy.dev/
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Accessing the Pinecil UART with Picoprobe
Running the Embassy RP2040 USB CDC ACM serial example takes about 5 seconds on a Pico.
https://github.com/embassy-rs/embassy/blob/main/examples/rp/...
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Avoid Async Rust at All Cost
Async solves different problems, you can, for instance, have just a single-threaded CPU and still have a nice API if you have async-await. It might not be so cool at a higher level as Go's approach of channels and threads, but it's cool in embedded, read this:
https://github.com/embassy-rs/embassy?tab=readme-ov-file#rus...
"Rust's async/await allows for unprecedently easy and efficient multitasking in embedded systems. Tasks get transformed at compile time into state machines that get run cooperatively. It requires no dynamic memory allocation, and runs on a single stack, so no per-task stack size tuning is required. It obsoletes the need for a traditional RTOS with kernel context switching, and is faster and smaller than one!"
I'm just toying with Raspberry Pi Pico and it's pretty nice.
Go and Rust have different use cases, the async-await is nice at a low level.
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Is anyone using coroutines seriously?
I have not yet dipped by toes in the Rust waters, but reading about the embassy project is actually what piqued my curiosity about using C++ coroutines in embedded. Are you familiar with the project or have you found it lacking?
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The state of BLE and Rust (no_std)
I think I get the basics (shoutout to the Rust Embedded Working Group!), and I've started looking for the stack I'd be using. I think Embassy is really amazing, as well as the work of the ESP team -- hats off.
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Rust newcomers are 70x less likely to create vulnerabilities than C++ newcomers [pdf]
> }
And this is how to do it using embassy, which is an async framework for embedded in rust:
https://github.com/embassy-rs/embassy/blob/main/examples/rp/...
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The State of Async Rust
> not good for embedded
embassy begs to differ
https://embassy.dev/
async/await is really just a syntax for building state machines in a way that resembles regular code. It's compiled down to the same code that you would write by hand anyway (early on it had some bloat in state size but I think it's all fixed now).
And embedded has a lot of state machines!
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Asynchronous Rust on Cortex-M Microcontrollers
You can run multiple executors at different interrupt priority levels (with multiple tasks per executor), which allows tasks on the higher priority executor to interrupt other tasks. Here's an example https://github.com/embassy-rs/embassy/blob/main/examples/nrf...
- Espressif advances with Rust – 30-06-2023
What are some alternatives?
bevy_roguelike - roguelike system implemented using bevy
rtic - Real-Time Interrupt-driven Concurrency (RTIC) framework for ARM Cortex-M microcontrollers
velum - Lightweight and minimal blog engine
rusty-clock - An alarm clock with environment stats in pure bare metal embedded rust
solid65 - compare emulators against eachother
smoltcp - a smol tcp/ip stack
gdext - Rust bindings for Godot 4
rust-mos - Empowering everyone to build reliable and efficient software.
Clipper2 - Polygon Clipping and Offsetting - C++, C# and Delphi
nrf-hal - A Rust HAL for the nRF family of devices
kubempf - Tool to forward and maintain multiple port forwards to kubernetes pods
async-std - Async version of the Rust standard library